heya, world.

Wind Typography

🔗 Interactive Demo: https://heya.world/wind_typography/

Description

If wind could write, what would its words look like?

Wind Typography is a visualization of wind data based on imagined typographic rules. The speeds and directions of winds were collected from Aalto University (Espoo, Finland), on the balconies of Marsio (15 to 16 November) and Väre building (6 to 7 December). They were then converted into typographic shapes using codes inspired by my first written language, Hangul (한글) -- the writing system of Korea. The resulting designs are illegible yet mimic text, evoking a sense of hidden meaning.

This project was made as part of Physical Computing class at Aalto University. Big thanks to Matti Niinimäki for teaching me how to solder and get started with the wind meter.

Codes/Rules

Equipment

Journey

Studied the wind meter and connecting it to arduino via breadboard setup.


Transferred the breadboard setup to a more robust shield setup.
(Soldering was really fun)


Connect the arduino to a battery pack


Secured the shield + arduino inside a weatherproof box.


Installed the wind meter and the weatherproof box on the Marsio balcony.

Few days later, the battery ran out. Replaced the batteries, but the wifi was
too slow due to the snowy weather and the quirks in the architecture. Time for a new location.



Installed the wind meter and the weatherproof box on the Varë balcony. Hands frozen but the meter works.


Sent the data via Arduino to Adafruit IO where I could view and export the data as CSVs.
Melted my hands in Alepa gloves.


Converted the exported data into shapes on p5.js. Retaught myself middle school math (trigonometry).


Tried out different rules and shapes.

But eventually came to a good point with the codes/rules on p5.js.

Lastly, I added some options to zoom and also display the time and date of the wind strokes.

Exhibition

I had the opportunity to include this project in Aalto University Media Lab's demo day (Winter 2024). So I created a new version to fit the dimensions of the exhibition monitor (touchscreen) and make it interactive for an audience without an access to a keyboard.

Reflection

Before working on this project, I had no experience with physical computing and very little experience using p5.js. After the project, I feel like I have learned a lot in both realms.

On creative coding using p5.js: My experience with p5.js was very shallow before this semester. I had worked on a couple small p5.js projects, but for those I refrained from drawing anything on p5.js to save time; instead, I depended heavily on image files (PNG) to create my results. This time, I decided to challenge myself and create every shape (and even some text) as vectors using p5.js code. It was confusing to learn at first but definitely worth it as this approach gave me more control over the shapes. I also learned many of the p5.js built-in functions (draw(), mouseClicked(), mouseWheel(), dist(), map(), lerp(), and more). Also, I’m proud of myself for re-learning middle school math / trigonometry to create some of the shapes.

On physical computing: As someone who had worked as a software engineer for several years, it was challenging and empowering to learn how to code outside of the digital realm. In the beginning of the class, I struggled with working with electronics. I often received help from my classmates while building basic circuits. However, by the time I got to my final project, I was able to prototype circuits on my own from scratch. I finally understood the concept behind it, and it felt great! Afterwards, I got to apply my knowledge onto an original project that was meaningful for me. What else can I ask for?

Overall, I had a lot of fun working on Wind Typography. It was neat to combine my different interests (creative coding, typography, data visualization, and the environment) into a single project. I also enjoyed the physical component of the project. It was at times painful (troubleshooting electronics during snow without gloves is not exactly pleasant) and frustrating (poor internet speed in the balcony exacerbated by the weather or the balcony doors often being locked). Yet, somehow the physical part of it made the whole experience more fun, real, and grounding. I have to say, I definitely felt the wind throughout the process. This project helped me realize how meaningful physicality is for me, even for works with digital outputs. I hope I get to continue computing physically.


Thanks for reading!